Video Games as Literature: Essays by Kirsten Rodning: Night in the Woods

Showing posts with label Night in the Woods. Show all posts
Showing posts with label Night in the Woods. Show all posts

Disability Represented in Video Games Panel at MomoCon 2024

Image with text that says Disability Represented in Video Games (MomoCon 2024). Image includes depictions of a few different disabled video game characters including Symmetra from Overwatch, Mae from Night in the Woods, and Garl from Sea of Stars.

 The video from the MomoCon panel on disability representation in video games was posted to YouTube back in August 2024 -- and here it is now on the blog! One of the biggest setbacks from speaking on disability representation from a lived experience is, of course, that you actually have a disability that can slow down your progress with things like updating your blog. But without further ado, here's the video! Feel free to go watch it on YouTube as well if the embedded version is less accessible for you.





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Announcing MomoCon 2024 Panels by Video Games as Literature

 It is almost time once again for MomoCon 2024, which will be taking place Memorial Day Weekend in Atlanta, GA! This year Video Games as Literature will be presenting two panels at MomoCon, both on Sunday. As in previous years, the panels will be streaming live on Instagram at the @VideoGamesAsLit Instagram account, and videos of each panel will be uploaded to YouTube after the convention so everyone will be able to access them. If you want to watch the live stream, don't forget to follow the Instagram account and click the reminder bell! If you missed MomoCon panels from previous years, here is a handy playlist where you can watch all of them. Keep reading for specific details on when and where the Video Games as Literature panels will take place, and for more information about MomoCon in general. 


MomoCon: Video Games as Literature 101; Sunday May 26th at 10:00 a.m. (EDT)MomoCon: Disability Represented in Video Games; Sunday May 26th at 7:00 p.m. (EDT)

Video Games as Literature 101
Sunday May 26th
10:00 a.m. (EDT)
Panel Room 406

Disability Represented in Video Games
Sunday May 26th
7:00 p.m. (EDT)
Panel Room 207

Click here to see the full MomoCon schedule. All sources I cite in the panels will be listed in the descriptions of each YouTube video after they are uploaded so you can quickly and easily check them out. For more information about disability representation, feel free to read some of the blog articles I have already published, like this one about Mass Effect. If you want to see last year's MomoCon presentation, click here. 


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